Summit
On your display
Climb a mountain one room at a time: run, jump, climb walls and dash in eight directions through 24 rooms in three chapters, and find 19 strawberries. Inspired by Celeste Classic.
- Topic
- Gaming
- Includes
- Script
Runs on
- Does not run on 32×8 (TC001 & DIY) Made for 52×16 (TC002). Needs a Bluetooth gamepad.
- Runs on 52×16 (TC002) Gamepad: turn Bluetooth on and pair one under System → Gamepad on your AWTRIX.
- Does not run on 32×8 with AWTRIX 3 (TC001 & DIY) Made for AWTRIX NG.
Choose your display in the next step.
Script description
Climb a mountain one room at a time. Run, jump, climb walls and dash in eight directions through 24 rooms in three chapters: the forest, the ruins and the snowy summit.
Play it in your browser: Summit. It runs on AWTRIX NG's own engine compiled to WebAssembly, so no clock is needed. Use the keyboard, a gamepad, or your phone as the gamepad (scan the code under Controls → Your phone).
The climb:
- 24 rooms, one per screen. Leave each room to the right, or through the top where it is open.
- Dash once in the air, in eight directions. The climber's hair shows whether the dash is ready: red, or blue when it is used. It comes back on the ground.
- Wall jumps: jump at a wall to jump off it, hold towards it to slide down slowly.
- Crystals give the dash back in the air, springs throw you up, crumbling rock falls half a second after you stand on it, ledges can be jumped through from below. Spikes hurt only when you move into them.
- 19 strawberries to find.
- Fall or touch spikes, and the room starts again.
Every room is possible, and needs what it teaches:
- A solver searched every room on the game's own physics and found a way through, with its strawberry.
- The game is played start to finish with those inputs on every change: to the top, with all strawberries and no death.
- Each room was also searched without its dash, crystals, springs, crumbling rock or wall jump. A crystal room cannot be done without its crystal.
More:
- A title screen, a banner for each chapter, and a pause with the room, your strawberries and deaths.
- Your time, strawberries and deaths at the top.
- The climb is saved: go on where you left off, or start a new climb.
- A quiet tune for each chapter, made with the TC002's synthesizer.
- Unlimited dashes as an assist mode, if you want to see it all. The best time then does not count.
Controls:
- Gamepad: D-pad or left stick to run, A to jump, B, X or R1 to dash, START to pause. On the title, Y starts a new climb.
- Knob: press it to pause.
Needs a gamepad: a Bluetooth gamepad paired with the clock, or your phone as the gamepad.
Inspired by Celeste Classic by Maddy Thorson and Noel Berry; not made or endorsed by them. The code, the rooms and the pictures are this game's own.
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