Starfall
On your display
A cinematic rail shooter for the Ulanzi TC002's full 52x16 panel: five worlds, three fighters, lock-on missiles, giant bosses and an original soundtrack.
- Topic
- Gaming
- Includes
- Script
Runs on
- Does not run on Ulanzi TC001 Needs a Bluetooth gamepad, the built-in synthesizer and layered sound effects. Needs a panel of at least 52×16; its panel is 32×8.
- Runs on Ulanzi TC002 Gamepad: turn Bluetooth on and pair one under System → Gamepad on your AWTRIX.
- Does not run on ESP32 (DIY) Needs a Bluetooth gamepad, the built-in synthesizer and layered sound effects.
- Does not run on ESP32-S3 (DIY) Needs a Bluetooth gamepad, the built-in synthesizer and layered sound effects.
- Does not run on Ulanzi TC001 with AWTRIX 3 Made for AWTRIX NG.
- Does not run on ESP32 (DIY) with AWTRIX 3 Made for AWTRIX NG.
Choose your display in the next step.
Flow description
Five worlds. Three fighters. One last flight through a collapsing reactor. STARFALL is a pixel rail shooter: skim a sunset sea, cross frozen peaks, thread an asteroid belt and attack a giant warship before diving into its heart. Fly with a Bluetooth gamepad while lasers, homing missiles and an original soundtrack bring the battle to life.
What's inside
- Five worlds: AURORA, CRYOSTORM, SHATTER, DREADNOUGHT and HEARTCORE, each with its own colors and music. Moving ground tiles, distant silhouettes and expanding tunnel frames create the sense of rushing forward.
- Three fighters: KESTREL combines quick handling with rapid lasers; BASTION carries more hull and missiles; LANCER trades armor for powerful laser hits.
- Multi-target missiles: hold A to acquire up to three enemies, then release it to launch. Green brackets show which targets are ready.
- Giant bosses: destroy each warship's two weapons to expose its armored core. The final reactor battle leads into an eighteen-second escape.
- Branching routes: take the low route for more debris and a score bonus, or the high route for more patrols. Intercept green supply rings to repair your hull and replenish missiles.
- Campaign and replay: resume at mission boundaries, replay unlocked sectors and earn bronze, silver or gold medals. Best scores are saved for each fighter and mission.
- Original sound: nine music tracks and eleven sound effects, all included. Sound and music can be switched off separately.
What you need
- An Ulanzi TC002 with AWTRIX NG. The game uses its whole 52×16 panel.
- A Bluetooth gamepad, paired under System → Gamepad in the web UI.
- All music and effects are included in the game. There are no additional sound files to download.
How to play
Hold the clock's middle button, choose Scripts → Starfall, then press A or START. Choose NEW FLIGHT for a campaign, CONTINUE for your saved flight, or MISSIONS to revisit unlocked sectors. Hold the middle button again to leave; your campaign progress, medals and records stay saved.
| Action | Button |
|---|---|
| Fly and move the aiming reticle | Left stick or D-pad |
| Fire lasers | RT, R2, R1 or Y |
| Acquire missile targets | Hold A and aim at enemies |
| Launch acquired missiles | Release A |
| Barrel roll with brief damage protection | B or L1 |
| Pause / resume | START |
| Resume from pause | A |
| Leave a flight from pause | B or SELECT |
| Choose a menu entry | D-pad up/down |
| Choose fighter or mission | D-pad left/right |
| Confirm / go back | A / B |
Lasers have unlimited ammunition. Missiles are limited, and laser fire stops while A is held. Keep moving to dodge incoming orange shots; a barrel roll can save you when a gap closes. The top row shows hull, missile ammunition and roll readiness. To defeat a boss, remove both side weapons before attacking the center.
Settings
Open the gear beside Starfall in the web UI's Apps list:
- Skill: easy, normal or hard.
- Sound: switch combat and menu effects on or off.
- Music: switch the soundtrack on or off.
- Flight sensitivity: adjust how quickly the fighter responds.
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